Dan Maynes-Aminzade received his M.S. in Media Arts and Sciences in 2003. His research interests include applications of virtual and augmented reality, techniques for collocated, massively parallel group interaction, and unconventional I/O and display devices. As an undergraduate, Dan majored in computer science at Carnegie Mellon University, where he studied human-computer interaction, computer graphics, and virtual reality as a member of Randy Pausch's Stage 3 Research Group. Dan has spent summers interning at Adobe Systems, Microsoft, and Walt Disney Imagineering R&D, and has worked on a variety of applied research projects for NASA, Chevron, and DARPA.