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Tangible Bits Exhibitions | Tangible
Viewpoints is a system for interacting with a character driven narrative. The
different segments of a multiple point-of-view story are organized according to
the character viewpoint they represent, as well as their place in the overall
narrative. These segments can consist of various types of media (video, audio,
images, text), and can present character development, action and location with
as much complexity as any scene of a film or chapter in a book. The interface
uses wirelessly sensed graspable pawns to navigate through the multiple viewpoint
story. When a pawn is placed on the sensing surface, the story segments associated
with its character's point-of-view are projected around it. Users select segments
to be displayed on a nearby monitor, causing the narrative to advance and new
segments to become available. An aura is projected around each pawn to give a
visual representation of the prominence of that viewpoint in the current telling
of the story. Changes in the story space are reflected by dynamic changes in the
projected graphics. Papers Tangible Viewpoints short paper presented at SIGGRAPH '02 |
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