Tangible Bits
Exhibitions
Ars Electronica Center,
Linz 2001-
ICC,
Tokyo 2000
more...
06-07
Jabberstamp
05-06
Disaster Simulation
Senspectra
Remix+Robo Topobo
AR-Jig
SP3X
04-05
Glume
PICO
Topobo Backpacks
I-Camera
03-04
I/O Brush
AirportSim
CircuiTUI
Topobo
Tangible Business Process Analyzer
02-03
SandScape
Pins
egaku
IP Network Design Workbench
Super Cilia Skin
Plant Sensors
Vehicle Safety Sensor
Tangible Video Browser
Phoxel Space
01-02
Illuminating Clay
ComTouch
Supply Chain Visualization
Audiopad
Sensetable
Tangible query interfaces
Actuated Workbench
Dolltalk
00-01
CADcast
PegBlocks
LumiTouch
Senseboard
genieBottles
Tangible Viewpoints
TellTale
99-00
Urban Simulation
pinwheels
bottlogues
Strata
GeoSCAPE
Triangles and Narratives
98-99
musicBottles
TouchCounters
curlybot
HandSCAPE
Personal Ambient Display
musicbox
97-98
mediaBlocks
I/O Bulb and Luminous Room
Triangles
inTouch
PSyBench
PingPongPlus
FishFace
Ambient Fixtures
Expressive KineticObjects
96-97
metaDESK
Tangible Geospace
ambientROOM
Ghostly Presence
transBOARD
mediaFlow
Proxy-Distributed Computation
90-95
Bricks
ClearBoard
Team Workstation

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I/O
Brush is a new drawing tool to explore colors, textures, and movements found in
everyday materials by "picking up" and drawing with them. I/O Brush looks like
a regular physical paintbrush but has a small video camera with lights and touch
sensors embedded inside. Outside of the drawing canvas, the brush can pick up
color, texture, and movement of a brushed surface. On the canvas, artists can
draw with the special "ink" they just picked up from their immediate environment.

Please email Kimiko Ryokai at kimiko@media.mit.edu
if you have questions about I/O Brush. Also visit the I/O
Brush project webpage.
Papers
I/O Brush full paper presented at
CHI '04
Videos
High Resolution MPEG [350x240]
High Resolution MPEG-4 [400x300]
High Resolution RealVideo [360x240]
Low Resolution RealVideo [240x160]
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