Tangible Bits
Exhibitions
Ars Electronica Center,
Linz 2001-
ICC,
Tokyo 2000
more...
06-07
Jabberstamp
05-06
Disaster Simulation
Senspectra
Remix+Robo Topobo
AR-Jig
SP3X
04-05
Glume
PICO
Topobo Backpacks
I-Camera
03-04
I/O Brush
AirportSim
CircuiTUI
Topobo
Tangible Business Process Analyzer
02-03
SandScape
Pins
egaku
IP Network Design Workbench
Super Cilia Skin
Plant Sensors
Vehicle Safety Sensor
Tangible Video Browser
Phoxel Space
01-02
Illuminating Clay
ComTouch
Supply Chain Visualization
Audiopad
Sensetable
Tangible query interfaces
Actuated Workbench
Dolltalk
00-01
CADcast
PegBlocks
LumiTouch
Senseboard
genieBottles
Tangible Viewpoints
TellTale
99-00
Urban Simulation
pinwheels
bottlogues
Strata
GeoSCAPE
Triangles and Narratives
98-99
musicBottles
TouchCounters
curlybot
HandSCAPE
Personal Ambient Display
musicbox
97-98
mediaBlocks
I/O Bulb and Luminous Room
Triangles
inTouch
PSyBench
PingPongPlus
FishFace
Ambient Fixtures
Expressive KineticObjects
96-97
metaDESK
Tangible Geospace
ambientROOM
Ghostly Presence
transBOARD
mediaFlow
Proxy-Distributed Computation
90-95
Bricks
ClearBoard
Team Workstation

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This
interface allows users to explore and analyze free form spatial models. Using
this platform we explore the domain of landscape design, where the relationship
between form and computational simulations is of particular relevance.
Landscape models are constructed using a ductile clay support. Three-dimensional
geometry is captured in real time using a laser scanner. From this information
simulations such as shadow casting, land erosion, visibility and travelling time
are calculated. Finally, the results are projected back onto the clay model.
This combines the advantages of physical interaction with the dynamic qualities
of graphical displays.
Papers
Illuminating Clay full paper presented
at CHI '02
Illuminating Clay paper presented
at GIS-GRASS '02
Videos
CHI 2002
High Resolution MPEG [352x240]
Low Resolution MPEG [240x160]
High Resolution RealVideo [360x240]
Low Resolution RealVideo [240x160]
Ars Electronica 2002
High
Resolution MPEG [352x240]
Low
Resolution MPEG [240x160]
High Resolution RealVideo [360x240]
Low
Resolution RealVideo [240x160]
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