Ken Nakagaki Ph.D. Candidate
Ken Nakagaki (中垣 拳) is an interaction designer from Japan. Currently, he is a PhD Candidate of Tangible Media Group, MIT Media Lab. He is interested in developing interfaces which combines digital information or computational aids into daily physical tools and materials seamlessly, and also interested in designing human perception with such interfaces.
Prior to joining the Media Lab, he received Master’s degree in Media and Governance (Interaction Design) from Keio University SFC in Japan. His works have been demonstrated in various exhibitions, and also won awards in competitions such as the International collegiate Virtual Reality Contest (IVRC) and the Japan Media Arts Festival.
Portfolio: http://ken-nakagaki.com
Projects
Papers
- inDepth: Force-based Interaction with Objects beyond A Physical Barrier ACM TEI 2021 2021
- HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons UIST 2020
- Mechanical Shells: Physical Add-ons for Extending and Reconfiguring the Interactivity of Actuated TUIs UIST 2020
- KI/OSK: Practice Study of Load Sensitive Board for Farmers Market CHI 2020
- TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers TEI 2020
- WraPr: Spool-Based Fabrication for Object Creation and Modification TEI 2020 2020
- Prototyping Interactive Fluidic Mechanisms TEI 2020
- Venous Materials: Towards Interactive Fluidic Mechanisms CHI 2020
- SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules UIST 2019 2019
- inFORCE: Bi-directional 'Force' Shape Display For Haptic Interaction TEI 2019
- reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper UIST 2018 2018
- Programmable Droplets for Interaction CHI 2018 2018
- Designing Line-Based Shape-Changing Interfaces IEEE Pervasive Computing 2017
- AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays DIS 2017 2017
- ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces UIST 2016
- Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces CHI 2016
- HydroMorph: Shape Changing Water Membrane for Display and Interaction TEI 2016
- LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint UIST 2015
- TRANSFORM as Adaptive and Dynamic Furniture CHI 2015
- Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick CHI 2015