Papers
SIGGRAPH 99
Special Interest Group
on Computer Graphics
Los Angeles, California USA
8-13 August 1999
1999 ACM
33kb


curlybot
Phil Frei, Victor Su, and Hiroshi Ishii
Tangible Media Group
MIT Media Laboratory
20 Ames Street, Cambridge, MA 02139 USA
{frei, vsu, ishii}@media.mit.edu

ABSTRACT
Recent trends of embedding digital technology in toys have led to greater possibilities for manipulation and interaction. We are designing toys that can exhibit complex behavior in response to simple physical manipulation. "curlybot" is a two-wheeled toy with embedded electronics that can record and playback motion. As one plays with it, it remembers its change in position and can replay its movement forwards or backwards with all the intricacies of the original gesture. Every pause, and even the shaking in the user's hand, is recorded. For this presentation, we will augment the interaction experience by projecting trails behind each toy. The trails will give participants a chance to not only play with composing a movement or a dance, but also with creating graphical patterns out of simple gestures.