Papers
SIGGRAPH 2002
Special Interest Group
on Computer Graphics
San Antonio, Texas USA
21-26 July 2002
©2002 ACM

53 KB


Tangible Viewpoints: A Physical Interface for Exploring Character-Driven Narratives
Ali Mazalek, Glorianna Davenport, Hiroshi Ishii
MIT Media Laboratory
{mazalek, gid, ishii}@media.mit.edu

ABSTRACT

The Tangible Viewpoints project explores how physical objects and augmented surfaces can be used as tangible embodiments of different character perspectives in a multiple point-of-view interactive narrative. These graspable surrogates provide a more direct mode of navigation to the story world, bringing us closer to bridging the gap between the separate realms of bits and atoms within the field of digital storytelling.