The Sound of Touch
David Merrill (Ambient Intelligence Group) and Hayes Raffle (Tangible
Media Group)
MIT Media Laboratory
20 Ames Street, Cambridge, MA 02139 USA
{dmerrill, hayes}@media.mit.edu
ABSTRACT
In this paper we describe the Sound of Touch, a new instrument for real-time
capture and sensitive physical stimulation of sound samples using digital convolution.
Our hand-held wand can be used to (1) record sound, then (2) playback the recording
by brushing, scraping, striking or otherwise physically manipulating the wand
against physical objects. During playback, the recorded sound is continuously
filtered by the acoustic interaction of the wand and the material being touched.
Our texture kit allows for convenient acoustic exploration of a range of materials.
An acoustic instruments resonance is typically determined by the materials
from which it is built. With the Sound of Touch, resonant materials can be
chosen during the performance itself, allowing performers to shape the acoustics
of digital sounds by leveraging their intuitions for the acoustics of physical
objects. The Sound of Touch permits real-time exploitation of the sonic properties
of a physical environment, to achieve a rich and expressive control of digital
sound that is not typically possible in electronic sound synthesis and control
systems.
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