Papers
CHI 99
Conference on Human Factors in Computing Systems
Pittsburgh, Pennsylvania USA
15-20 May 1999
1999 ACM

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PingPongPlus: Design of an
Athletic-Tangible Interface for
Computer-Supported Cooperative Play

Hiroshi Ishii, Craig Wisneski, Julian Orbanes,
Ben Chun, and Joe Paradiso*
Tangible Media Group
*Physics and Media Group
MIT Media Laboratory
20 Ames Street, Cambridge, MA 02139 USA
{ishii, wiz, joules, benchun, joep}@media.mit.edu

ABSTRACT
This paper introduces a novel interface for digitally-augmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction which uses tangible objects and full-body motion in physical spaces with digital augmentation. We detail the implementation of PingPongPlus, a "reactive ping-pong table", which features a novel sound-based ball tracking technology. The game is augmented and transformed with dynamic graphics and sound, determined by the position of impact, and the rhythm and style of play. A variety of different modes of play and initial experiences with PingPongPlus are also described.