2018

Programmable Droplets for Interaction

Abstract

Programmable Droplets for Interaction

 

Scaling Electrowetting with Printed Circuit Boards for Large Area Droplet Manipulation

Abstract

Programmable Droplets

 

2017

Designing Line-Based Shape-Changing Interfaces

Ken Nakagaki, Sean Follmer, Artem Dementyev, Joseph A. Paradiso, and Hiroshi Ishii. “Designing Line-Based Shape-Changing Interfaces.” IEEE Pervasive Computing 16, no. 4 (2017): 36-46.

Abstract

LineFORM

ChainFORM

 

AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays

Ken Nakagaki, Udayan Umapathi, Daniel Leithinger, and Hiroshi Ishii. 2017. AnimaStage: Hands-on Animated Craft Platform Using Shape Displays. In Proceedings of the 2017 DIS Conference on Designing Interactive Systems (DIS ‘17). ACM, New York, NY, USA, 1093-1097.

Abstract

AnimaStage

 

Transformative Appetite: Shape-Changing Food Transforms from 2D to 3D by Water Interaction through Cooking

Wen Wang, Lining Yao, Teng Zhang, Chin-Yi Cheng, Daniel Levine, and Hiroshi Ishii. 2017. Transformative Appetite: Shape-Changing Food Transforms from 2D to 3D by Water Interaction through Cooking. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ‘17). ACM, New York, NY, USA, 6123-6132.

Abstract

Transformative Appetite

 

Harnessing the hygroscopic and biofluorescent behaviors of genetically tractable microbial cells to design biohybrid wearables

Wen Wang, Lining Yao, Chin-Yi Cheng, Teng Zhang, Hiroshi Atsumi, Luda Wang, Guanyun Wang, Oksana Anilionyte, Helene Steiner, Jifei Ou, Kang Zhou, Chris Wawrousek, Katherine Petrecca, Angela M. Belcher, Rohit Karnik, Xuanhe Zhao, Daniel I. C. Wang, and Hiroshi Ishii. 2017. Harnessing the hygroscopic and biofluorescent behaviors of genetically tractable microbial cells to design biohybrid wearables. Science Advances 3, e1601984.

Abstract

bioLogic

Bio-actuators: bioLogic

 

Printflatables: Printing Human-scale, Functional and Dynamic Inflatable Objects

Harpreet Sareen, Udayan Umapathi, Patrick Shin, Yasuaki Kakehi, Jifei Ou, Hiroshi Ishii, and Pattie Maes. 2017. Printflatables: Printing Human-Scale, Functional and Dynamic Inflatable Objects. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ‘17). ACM, New York, NY, USA, 3669-3680. DOI: https://doi.org/10.1145/3025453.3025898

Abstract

Printflatables

 

2016

ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces

Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii. 2016. ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST ‘16). ACM, New York, NY, USA, 87-96 . DOI: http://dx.doi.org/10.1145/2984511.2984587

Abstract

ChainFORM

 

aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design

Jifei Ou, Mélina Skouras, Nikolaos Vlavianos, Felix Heibeck, Chin-Yi Cheng, Jannik Peters, and Hiroshi Ishii. 2016. aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST ‘16). ACM, New York, NY, USA, 121-132. DOI: http://dx.doi.org/10.1145/2984511.2984520

Abstract

aeroMorph

 

Andantino: Teaching Children Piano with Projected Animated Characters

Xiao Xiao, Pablo Puentes, Edith Ackermann and Hiroshi Ishii. 2016. Andantino: Teaching Children Piano with Projected Animated Characters. In Proceedings of the 15th International Conference on Interaction Design and Children (IDC ‘16). ACM, New York, NY, USA.

Abstract

Andante

 

Inspect, Embody, Invent: A Design Framework for Music Learning and Beyond

Xiao Xiao and Hiroshi Ishii. 2016. Inspect, Embody, Invent: A Design Framework for Music Learning and Beyond. In Proceedings of the 34th Annual ACM Conference on Human Factors in Computing Systems (CHI ‘16). ACM, New York, NY, USA.

Abstract

MirrorFugue

Andante

 

Cilllia - 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing

Jifei Ou, Gershon Dublon, Chin-Yi Cheng, Felix Heibeck, Karl Willis, and Hiroshi Ishii. 2016. Cilllia: 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ‘16). ACM, New York, NY, USA, 5753-5764. DOI=http://dx.doi.org/10.1145/2858036.2858257

Abstract

Cilllia

 

xPrint: A Modularized Liquid Printer for Smart Materials Deposition

Guanyun Wang, Lining Yao, Wen Wang, Jifei Ou, Chin-Yi Cheng, Hiroshi Ishii. 2016. xPrint: A Modularized Liquid Printer for Smart Materials Deposition. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ‘16). ACM, New York, NY, USA, 5743-5752.

Abstract

xPrint

 

Haptic Edge Display for Mobile Tactile Interaction

Sungjune Jang, Lawrence H. Kim, Kesler Tanner, Hiroshi Ishii, and Sean Follmer. 2016. Haptic Edge Display for Mobile Tactile Interaction. In Proceedings of the 34th Annual ACM Conference on Human Factors in Computing Systems (CHI ‘16). ACM, New York, NY, USA, xx-xx.

Abstract

Haptic Edge Display

 

SoundFORMS: Manipulating Sound Through Touch

Abstract

SoundFORM

 

Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces

Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, and Hiroshi Ishii. 2016. Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces. In Proceedings of the 34th Annual ACM Conference on Human Factors in Computing Systems (CHI ‘16). ACM, New York, NY, USA, xx-xx.

Abstract

Materiable

 

Inflated Curiosity

Jifei Ou, Felix Heibeck, and Hiroshi Ishii. 2016. TEI 2016 Studio: Inflated Curiosity. In Proceedings of the TEI ‘16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ‘16). ACM, New York, NY, USA, 766-769. DOI=http://dx.doi.org/10.1145/2839462.2854119

Pneuduino

 

HydroMorph: Shape Changing Water Membrane for Display and Interaction

Ken Nakagaki, Pasquale Totaro, Jim Peraino, Thariq Shihipar, Chantine Akiyama, Yin Shuang, and Hiroshi Ishii. 2016. HydroMorph: Shape Changing Water Membrane for Display and Interaction. In Proceedings of the Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ‘16). ACM, New York, NY, USA, 512-517.

Abstract

HydroMorph

 

2015

bioPrint: A Liquid Deposition Printing System for Natural Actuators

Yao Lining, Ou Jifei, Wang Guanyun, Cheng Chin-Yi, Wang Wen, Steiner Helene, and Ishii Hiroshi. 2015. bioPrint: A Liquid Deposition Printing System for Natural Actuators

Abstract

Biological Actuators - BioLogic

bioLogic

 

LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint

Ken Nakagaki, Sean Follmer, and Hiroshi Ishii. 2015. LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint. In Proceedings of the 28th annual ACM symposium on User interface software and technology (UIST ‘15). ACM, New York, NY, USA.

Abstract

LineFORM

 

uniMorph - Fabricating Thin Film Composites for Shape-Changing Interfaces

Felix Heibeck, Basheer Tome, Clark Della Silva, and Hiroshi Ishii. 2015. UniMorph - Fabricating Thin-Film Composite for Shape-Changing Interfaces. UIST’15.

Abstract

uniMorph

 

Shape Displays: Spatial Interaction with Dynamic Physical Form

Leithinger, Daniel, Sean Follmer, Alex Olwal, and Hiroshi Ishii. “Shape Displays: Spatial Interaction with Dynamic Physical Form.” Computer Graphics and Applications, IEEE 35, no. 5 (2015): 5-11.

Abstract

inFORM

Physical Telepresence

 

Methods of 3D Printing Micro-pillar Structures on Surfaces

Jifei Ou, Chin-Yi Cheng, Liang Zhou, Gershon Dublon, and Hiroshi Ishii. 2015. Methods of 3D Printing Micro-pillar Structures on Surfaces. In Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST ‘15 Adjunct). ACM, New York, NY, USA, 59-60. DOI=http://dx.doi.org/10.1145/2815585.2817812

Abstract
 

Exoskin: Pneumatically Augmenting Inelastic Materials for Texture Changing Interfaces

Abstract

Exoskin

 

TRANSFORM: Embodiment of “Radical Atoms” at Milano Design Week

Hiroshi Ishii, Daniel Leithinger, Sean Follmer, Amit Zoran, Philipp Schoessler, and Jared Counts, “TRANSFORM: Embodiment of “Radical Atoms” at Milano Design Week,” CHI’15 Extended Abstracts, April 18–23, 2015, Seoul, Republic of Korea.

Abstract

TRANSFORM

 

bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces

Lining Yao, Jifei Ou, Chin-Yi Cheng, Helene Steiner, Wen Wang, Guanyun Wang, and Hiroshi Ishii. 2015. bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI ‘15). ACM, New York, NY, USA, 1-10. DOI=10.1145/2702123.2702611 http://doi.acm.org/10.1145/2702123.2702611

Abstract

Bio-actuators: bioLogic

bioLogic

 

Kinetic Blocks - Actuated Constructive Assembly for lnteraction and Display

Philipp Schoessler, Daniel Windham, Daniel Leithinger, Sean Follmer, and Hiroshi Ishii. 2015. Kinetic Blocks - Actuated Constructive Assembly for Interaction and Display. In Proceedings of the 28th annual ACM symposium on User interface software and technology (UIST ‘15). ACM, New York, NY, USA.

Abstract

Kinetic Blocks

 

THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens

Sang-won Leigh, Philipp Schoessler, Felix Heibeck, Pattie Maes, and Hiroshi Ishii. 2015. THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ‘15). ACM, New York, NY, USA, 89-96.

Abstract

THAW

 

Cord UIs: Controlling Devices with Augmented Cables

Philipp Schoessler, Sang-won Leigh, Krithika Jagannath, Patrick van Hoof, and Hiroshi Ishii. 2015. Cord UIs: Controlling Devices with Augmented Cables. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Em

Abstract

Cord UIs

 

Sticky Actuator: Free-Form Planar Actuators for Animated Objects

Niiyama, R., Sun, X., Yao, L., Ishii, H., Rus, D., and Kim, S. Sticky Actuator: Free-Form Planar Actuators for Animated Objects. International Conference on Tangible, Embedded, and Embodied Interaction (TEI), ACM Press (2015), 77–84.

Abstract

Sticky Actuator

 

Social Textiles: Social Affordances and Icebreaking Interactions Through Wearable Social Messaging

Viirj Kan, Katsuya Fujii, Judith Amores, Chang Long Zhu Jin, Pattie Maes, and Hiroshi Ishii. 2015. Social Textiles: Social Affordances and Icebreaking Interactions Through Wearable Social Messaging. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ‘15). ACM, New York, NY, USA, 619-624.

Abstract

Social Textiles

 

TRANSFORM as Adaptive and Dynamic Furniture

Luke Vink, Viirj Kan, Ken Nakagaki, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran and Hiroshi Ishii, “TRANSFORM as Adaptive and Dynamic Furniture,” CHI’15 Extended Abstracts, April 18–23, 2015, Seoul, Republic of Korea.

Abstract

TRANSFORM as Dynamic and Adaptive Furniture

 

Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick

Ken Nakagaki, Chikara Inamura, Pasquale Totaro, Thariq Shihipar, Chantine Akiyama, Yin Shuang and Hiroshi Ishii, “Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick,” CHI’15 Extended Abstracts, April 18–23, 2015, Seoul, Republic of Korea.

Abstract

Linked-Stick

 

bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces

CHI ‘15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems Pages 1-10 Seoul, Republic of Korea — April 18 - 23, 2015 ACM New York, NY, USA ©2015 table of contents ISBN: 978-1-4503-3145-6 doi 10.1145/2702123.2702611

Abstract
 

2014

Physical Telepresence: Shape Capture and Display for Embodied, Computer-mediated Remote Collaboration

Daniel Leithinger, Sean Follmer, Alex Olwal, and Hiroshi Ishii. 2014. Physical telepresence: shape capture and display for embodied, computer-mediated remote collaboration. In Proceedings of the 27th annual ACM symposium on User interface software and technology (UIST ‘14). ACM, New York, NY, USA, 461-470. DOI=10.1145/2642918.2647377 http://doi.acm.org/10.1145/2642918.2647377

Abstract

inFORM

Physical Telepresence

 

AnnoScape: Remote Collaborative Review Using Live Video Overlay in Shared 3D Virtual Workspace

Austin Lee, Hiroshi Chigira, Sheng Kai Tang, Kojo Acquah, and Hiroshi Ishii. 2014. AnnoScape: remote collaborative review using live video overlay in shared 3D virtual workspace. In Proceedings of the 2nd ACM symposium on Spatial user interaction (SUI ‘14). ACM, New York, NY, USA, 26-29. DOI=10.1145/2659766.2659776 http://doi.acm.org/10.1145/2659766.2659776

Abstract

AnnoScape

 

T(ether): Spatially-Aware Handhelds, Gestures and Proprioception for Multi-User 3D Modeling and Animation

David Lakatos, Matthew Blackshaw, Alex Olwal, Zachary Barryte, Ken Perlin, and Hiroshi Ishii. 2014. T(ether): spatially-aware handhelds, gestures and proprioception for multi-user 3D modeling and animation. In Proceedings of the 2nd ACM symposium on Spatial user interaction (SUI ‘14). ACM, New York, NY, USA, 90-93. DOI=10.1145/2659766.2659785 http://doi.acm.org/10.1145/2659766.2659785

Abstract

T(ether)

 

bioPrint: An automatic deposition system for Bacteria Spore Actuators

Jifei Ou, Lining Yao, Clark Della Silva, Wen Wang, and Hiroshi Ishii. 2014. bioPrint: an automatic deposition system for bacteria spore actuators. In Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology (UIST’14 Adjunct). ACM, New York, NY, USA, 121-122.

Abstract

bioPrint

 

THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens

Sang-won Leigh, Philipp Schoessler, Felix Heibeck, Pattie Maes, and Hiroshi Ishii. 2014. THAW: tangible interaction with see-through augmentation for smartphones on computer screens. In Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology (UIST’14 Adjunct). ACM, New York, NY, USA, 55-56

Abstract

THAW

 

Andante: Walking Figures on the Piano Keyboard to Visualize Musical Motion

Xiao Xiao, Basheer Tome, and Hiroshi Ishii. 2014. Andante: Walking Figures on the Piano Keyboard to Visualize Musical Motion. In Proceedings of the 14th International Conference on New Interfaces for Musical Expression (NIME ‘14). Goldsmiths University of London. London, UK.

Abstract

Andante

 

jamSheets: Thin Interfaces with Tunable Stiffness Enabled by Layer Jamming

Jifei Ou, Lining Yao, Daniel Tauber, Jürgen Steimle, Ryuma Niiyama, and Hiroshi Ishii. 2014. jamSheets: thin interfaces with tunable stiffness enabled by layer jamming. In Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction (TEI ‘14). ACM, New York, NY, USA, 65-72. DOI=10.1145/2540930.2540971 http://doi.acm.org/10.1145/2540930.2540971

Abstract

jamSheets

 

Weight and Volume Changing Device with Liquid Metal Transfer

Ryuma Niiyama, Lining Yao, and Hiroshi Ishii. 2014. Weight and volume changing device with liquid metal transfer. In Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction (TEI ‘14). ACM, New York, NY, USA, 49-52. DOI=10.1145/2540930.2540953 http://doi.acm.org/10.1145/2540930.2540953

Abstract

Weight/Volume Changing UI

 

Integrating Optical Waveguides for Display and Sensing on Pneumatic Soft Shape Changing Interfaces

Lining Yao, Jifei Ou, Daniel Tauber, and Hiroshi Ishii. 2014. Integrating optical waveguides for display and sensing on pneumatic soft shape changing interfaces. In Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology (UIST’14 Adjunct). ACM, New York, NY, USA, 117-118.

Abstract

optiElastic

 

2013

inFORM: Dynamic Physical Affordances and Constraints through Shape and Object Actuation

Sean Follmer, Daniel Leithinger, Alex Olwal, Akimitsu Hogge, and Hiroshi Ishii. 2013. inFORM: Dynamic Physical Affordances and Constraints through Shape and Object Actuation. To appear in Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST ‘13). ACM, New York, NY, USA.

Abstract

inFORM

 

FocalSpace: Multimodal Activity Tracking, Synthetic Blur and Adaptive Presentation for Video Conferencing

Lining Yao, Anthony DeVincenzi, Anna Pereira, and Hiroshi Ishii. 2013. FocalSpace: multimodal activity tracking, synthetic blur and adaptive presentation for video conferencing. In Proceedings of the 1st symposium on Spatial user interaction (SUI ‘13). ACM, New York, NY, USA, 73-76. DOI=10.1145/2491367.2491377 http://doi.acm.org/10.1145/2491367.2491377

Abstract

FocalSpace

 

Sublimate: State-Changing Virtual and Physical Rendering to Augment Interaction with Shape Displays

Daniel Leithinger, Sean Follmer, Alex Olwal, Samuel Luescher, Akimitsu Hogge, Jinha Lee, and Hiroshi Ishii. 2013. Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays. In Proceedings of the 2013 ACM annual conference on Human factors in computing systems (CHI ‘13). ACM, New York, NY, USA, 1441-1450.

Abstract

Sublimate

 

Beyond Visualization – Designing Interfaces to Contextualize Geospatial Data

Samuel Luescher

Abstract
 

synchroLight: Three-dimensional Pointing System for Remote Video Communication

Jifei Ou, Sheng Kai Tang, and Hiroshi Ishii. 2013. synchroLight: three-dimensional pointing system for remote video communication. In CHI ‘13 Extended Abstracts on Human Factors in Computing Systems (CHI EA ‘13). ACM, New York, NY, USA, 169-174. DOI=10.1145/2468356.2468387 http://doi.acm.org/10.1145/2468356.2468387

Abstract

synchroLight

 

exTouch: Spatially-Aware Embodied Manipulation of Actuated Objects Mediated by Augmented Reality

Shunichi Kasahara, Ryuma Niiyama, Valentin Heun, and Hiroshi Ishii. 2013. exTouch: Spatially-Aware Embodied Manipulation of Actuated Objects Mediated by Augmented Reality. In Proceedings of the seventh international conference on Tangible, embedded, and embodied interaction (TEI ‘13). ACM, Barcelona, Spain.

Abstract

exTouch

 

MirrorFugue III: Conjuring the Recorded Pianist

Xiao Xiao, Anna Pereira and Hiroshi Ishii. 2013. MirrorFugue III: Conjuring the Recorded Pianist. In Proceedings of 13th conference on New Interfaces for Musical Expression (NIME ‘13). KAIST. Daejeon, South Korea.

Abstract

MirrorFugue

 

PneUI: Pneumatically Actuated Soft Composite Materials for Shape Changing Interfaces

Lining Yao, Ryuma Niiyama, Jifei Ou, Sean Follmer, Clark Della Silva, and Hiroshi Ishii. 2013. PneUI: pneumatically actuated soft composite materials for shape changing interfaces. In Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST ‘13). ACM, New York, NY, USA, 13-22. DOI=10.1145/2501988.2502037 http://doi.acm.org/10.1145/2501988.2502037

Abstract

PneUI

 

2012

Towards Radical Atoms – Form-giving to Transformable Materials

Dávid Lakatos, Hiroshi Ishii. 2012. Towards Radical Atoms — Form-giving to transformable materials. In proceedings of Cognitive Infocommunications (CogInfoCom), 2012 IEEE 3rd International Conference, Kosice, Slovakia

Abstract
 

Second surface: multi-user spatial collaboration system based on augmented reality

Shunichi Kasahara, Valentin Heun, Austin S. Lee, and Hiroshi Ishii. 2012. Second surface: multi-user spatial collaboration system based on augmented reality. In SIGGRAPH Asia 2012 Emerging Technologies (SA ‘12). ACM, New York, NY, USA, , Article 20 , 4 pages. DOI=10.1145/2407707.2407727 http://doi.acm.org/10.1145/2407707.2407727

Abstract

Second Surface

 

Jamming User Interfaces: Programmable Particle Stiffness and Sensing for Malleable and Shape-Changing Devices.

Sean Follmer, Daniel Leithinger, Alex Olwal, Nadia Cheng, and Hiroshi Ishii. 2012. Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices. In Proceedings of the 25th annual ACM symposium on User interface software and technology (UIST ‘12). ACM, New York, NY, USA, 519-528.

Abstract

Jamming User Interfaces

 

Point and share: from paper to whiteboard

Misha Sra, Austin Lee, Sheng-Ying Pao, Gonglue Jiang, and Hiroshii Ishii. 2012. Point and share: from paper to whiteboard. In Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology (UIST Adjunct Proceedings ‘12). ACM, New York, NY, USA, 23-24. DOI=10.1145/2380296.2380309 http://doi.acm.org/10.1145/2380296.2380309

Abstract
 

rainBottles: gathering raindrops of data from the cloud

Jinha Lee, Greg Vargas, Mason Tang, and Hiroshi Ishii. 2012. rainbottles: gathering raindrops of data from the cloud. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA ‘12). ACM, New York, NY, USA, 1901-1906.

Abstract
 

Point-and-Shoot Data

Stephanie Lin, Samuel Luescher, Travis Rich, Shaun Salzberg, and Hiroshi Ishii. 2012. Point-and-shoot data. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA ‘12). ACM, New York, NY, USA, 2027-2032.

Abstract
 

KidCAD: digitally remixing toys through tangible tools

Sean Follmer and Hiroshi Ishii. 2012. KidCAD: digitally remixing toys through tangible tools. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems (CHI ‘12). ACM, New York, NY, USA, 2401-2410.

Abstract

deFORM

 

People in books: using a FlashCam to become part of an interactive book for connected reading

Sean Follmer, Rafael (Tico) Ballagas, Hayes Raffle, Mirjana Spasojevic, and Hiroshi Ishii. 2012. People in books: using a FlashCam to become part of an interactive book for connected reading. In Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work (CSCW ‘12). ACM, New York, NY, USA, 685-694.

Abstract

Video Play

 

Radical Atoms: Beyond Tangible Bits, Toward Transformable Materials

Hiroshi Ishii, Dávid Lakatos, Leonardo Bonanni, and Jean-Baptiste Labrune. 2012. Radical atoms: beyond tangible bits, toward transformable materials. interactions 19, 1 (January 2012), 38-51.

Abstract

Radical Atoms

Perfect Red

 

MirrorFugue2: Embodied Representation of Recorded Piano Performances

Xiao Xiao and Hiroshi Ishii. 2012. MirrorFugue2: Embodied Representation of Recorded Piano Performances. In Extended Abstracts of the 2012 international conference on Interactive Tabletops and Surfaces (ITS ‘12). ACM, New York, NY, USA.

Abstract

MirrorFugue II

 

2011

PingPong++: Community Customization in Games and Entertainment

Xiao Xiao, Michael S. Bernstein, Lining Yao, David Lakatos, Lauren Gust, Kojo Acquah, and Hiroshi Ishii. 2011. PingPong++: community customization in games and entertainment. In Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE ‘11), Teresa Romão, Nuno Correia, Masahiko Inami, Hirokasu Kato, Rui Prada, Tsutomu Terada, Eduardo Dias, and Teresa Chambel (Eds.). ACM, New York, NY, USA, , Article 24 , 6 pages.

Abstract

PingPongPlusPlus

 

ZeroN: Mid-air Tangible Interaction Enabled by Computer-Controlled Magnetic Levitation

Jinha Lee, Rehmi Post, and Hiroshi Ishii. 2011. ZeroN: mid-air tangible interaction enabled by computer controlled magnetic levitation. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST ‘11). ACM, New York, NY, USA, 327-336.

Abstract

ZeroN: Levitated Interaction Element

 

Rope Revolution: Tangible and Gestural Rope Interface for Collaborative Play

Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, and Hiroshi Ishii. 2011. Rope Revolution: tangible and gestural rope interface for collaborative play. In Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE ‘11), Teresa Romão, Nuno Correia, Masahiko Inami, Hirokasu Kato, Rui Prada, Tsutomu Terada, Eduardo Dias, and Teresa Chambel (Eds.). ACM, New York, NY, USA, , Article 11 , 8 pages. DOI=10.1145/2071423.2071437 http://doi.acm.org/10.1145/2071423.2071437

Abstract

RopeRevolution

 

Sourcemap: eco-design, sustainable supply chains, and radical transparency

Leo Bonanni. 2011. Sourcemap: eco-design, sustainable supply chains, and radical transparency. XRDS 17, 4 (June 2011), 22-26.

Abstract
 

Duet for Solo Piano: MirrorFugue for Single User Playing with Recorded Performances

Xiao Xiao and Hiroshi Ishii. 2011. Duet for solo piano: MirrorFugue for single user playing with recorded performances. In Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI EA ‘11). ACM, New York, NY, USA, 1285-1290.

Abstract

MirrorFugue I

 

RopePlus: Bridging Distances with Social and Kinesthetic Rope Games

Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, and Hiroshi Ishii. 2011. Multi-jump: jump roping over distances. In Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI EA ‘11). ACM, New York, NY, USA, 1729-1734.

Abstract

RopeRevolution

 

Multi-Jump: Jump Roping Over Distances

Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, and Hiroshi Ishii. 2011. Multi-jump: jump roping over distances. In Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI EA ‘11). ACM, New York, NY, USA, 1729-1734.

Abstract

RopeRevolution

 

Direct and Gestural Interaction with Relief: A 2.5D Shape Display

Daniel Leithinger, David Lakatos, Anthony DeVincenzi, Matthew Blackshaw, and Hiroshi Ishii. 2011. Direct and gestural interaction with relief: a 2.5D shape display. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST ‘11). ACM, New York, NY, USA, 541-548.

Abstract

Relief

Recompose

 

Kinected Conference: Augmenting Video Imaging with Calibrated Depth and Audio

Anthony DeVincenzi, Lining Yao, Hiroshi Ishii, and Ramesh Raskar. 2011. Kinected conference: augmenting video imaging with calibrated depth and audio. In Proceedings of the ACM 2011 conference on Computer supported cooperative work (CSCW ‘11). ACM, New York, NY, USA, 621-624.

Abstract

Kinected Conference

 

Shape-changing interfaces.

Marcelo Coelho and Jamie Zigelbaum. 2011. Shape-changing interfaces. Personal Ubiquitous Comput. 15, 2 (February 2011), 161-173.

Abstract

SpeakCup

 

MirrorFugue: Communicating Hand Gesture in Remote Piano Collaboration

Xiao Xiao and Hiroshi Ishii. 2010. MirrorFugue: communicating hand gesture in remote piano collaboration. In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction (TEI ‘11). ACM, New York, NY, USA, 13-20.

Abstract

MirrorFugue I

 

Recompose: Direct and Gestural Interaction with an Actuated Surface

Matthew Blackshaw, Anthony DeVincenzi, David Lakatos, Daniel Leithinger, and Hiroshi Ishii. 2011. Recompose: direct and gestural interaction with an actuated surface. In Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI EA ‘11). ACM, New York, NY, USA, 1237-1242.

Abstract

Recompose

 

deFORM: An Interactive Malleable Surface For Capturing 2.5D Arbitrary Objects, Tools and Touch

Sean Follmer, Micah Johnson, Edward Adelson, and Hiroshi Ishii. 2011. deForm: an interactive malleable surface for capturing 2.5D arbitrary objects, tools and touch. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST ‘11). ACM, New York, NY, USA, 527-536.

Abstract

deFORM

 

2010

Virtual Guilds: Collective Intelligence and the Future of Craft

BONANNI, L. AND PARKES, A. Virtual Guilds: Collective Intelligence and the Future of Craft. The Journal of Modern Craft, Volume 3, Number 2, July 2010 , pp. 179-190(12)

Abstract
 

Construction by replacement: a new approach to simulation modeling

James Hines, Thomas Malone, Paulo Gonçalves, George Herman, John Quimby, Mary Murphy-Hoye, James Rice, James Patten, Hiroshi Ishii, Syst. Dyn. Rev. July 2010

Abstract

Supply Chain Visualization

 

Small Business Applications of Sourcemap: A Web Tool for Sustainable Design and Supply Chain Transparency

Bonanni, L., Hockenberry, M., Zwarg, D., Csikszentmihalyi, C., and Ishii, H. 2010. Small business applications of sourcemap: a web tool for sustainable design and supply chain transparency. In Proceedings of the 28th international Conference on Human Factors in Computing Systems (Atlanta, Georgia, USA, April 10 - 15, 2010). CHI ‘10. ACM, New York, NY, 937-946.

Abstract

Sourcemap

 

Beyond: collapsible tools and gestures for computational design

Jinha Lee and Hiroshi Ishii. 2010. Beyond: collapsible tools and gestures for computational design. In Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems (CHI EA ‘10). ACM, New York, NY, USA, 3931-3936.

Abstract

Beyond - Collapsible Input Device for 3D Direct Manipulation

 

Tangible Interfaces for Art Restoration

BONANNI, L., SERACINI, M., XIAO, X., HOCKENBERRY, M., COSTANZO, B.C., SHUM, A., TEIL, R., SPERANZA, A., AND ISHII, H.2010. Tangible Interfaces for Art Restoration. International Journal of Creative Interfaces and Computer Graphics 1, 54-66. DOI: 10.4018/jcicg.2010010105

Abstract

Wetpaint

 

Relief: A Scalable Actuated Shape Display

Leithinger, D. and Ishii, H. 2010. Relief: a scalable actuated shape display. In Proceedings of the Fourth international Conference on Tangible, Embedded, and Embodied interaction (Cambridge, Massachusetts, USA, January 24 - 27, 2010). TEI ‘10. ACM, New York, NY, 221-222.

Abstract

Relief

 

g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface.

Jamie Zigelbaum, Alan Browning, Daniel Leithinger, Olivier Bau, and Hiroshi Ishii. 2010. g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface. In Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction (TEI ‘10). ACM, New York, NY, USA, 261-264.

Abstract

Gestural Interaction

g-stalt

 

Play it by eye, frame it by hand! Gesture Object Interfaces to enable a world of multiple projections.

Cati Vaucelle. Play it by eye, frame it by hand! Gesture Object Interfaces to enable a world of multiple projections.Thesis (Ph. D.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2010.

Abstract

Picture This!

WoW Pod

AFK cookset

Dolltalk

 

WOW pod

Vaucelle, C., Shada, S., and Jahn, M. 2010. WOW pod. In Proceedings of the 28th of the international Conference Extended Abstracts on Human Factors in Computing Systems (Atlanta, Georgia, USA, April 10 - 15, 2010). CHI EA ‘10. ACM, New York, NY, 4813-4816.

Abstract

WoW Pod

 

OnObject: programming of physical objects for gestural interaction

Keywon Chung. OnObject: programming of physical objects for gestural interaction. Thesis (MsC)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2010.

Abstract

OnObject

 

2009

Trackmate: Large-Scale Accessibility of Tangible User Interfaces

Adam Kumpf. Trackmate: Large-Scale Accessibility of Tangible User Interfaces. Thesis (M.S.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2009.

Abstract

Trackmate

 

Ubiquitous Computing in Chaos and Tangible Bits (in Japanese) 混迷するユビキタスの未来とタンジブル・ビット

Hiroshi Ishii, Ubiquitous Computing in Chaos and Tangible Bits (in Japanese), Next Generation Service Forum, Focus Column, June 19, 2009,

Abstract
 

MIT: Creation, Collaboration and Competition (in Japanese) 米国MITの独創・協創・競創の風土

Ishii, H. 2009. MIT: Creation, Collaboration and Competition (in Japanese). In the Journal of the IEICE (Institute of Electronics, Information, and Communication Engineers). Vol. 92. No. 5, pp.327-331

Abstract
 

Wetpaint: Scraping Through Multi-Layered Images

Bonanni, L., Xiao, X., Hockenberry, M., Subramani, P., Ishii, H., Seracini, M., and Schulze, J. 2009. Wetpaint: scraping through multi-layered images. In Proceedings of the 27th international Conference on Human Factors in Computing Systems (Boston, MA, USA, April 04 - 09, 2009). CHI ‘09. ACM, New York, NY, 571-574.

Abstract

Wetpaint

 

Burn Your Memory Away: One-time Use Video Capture and Storage Device to Encourage Memory Appreciation

Chi, P., Xiao, X., Chung, K., and Chiu, C. 2009. Burn your memory away: one-time use video capture and storage device to encourage memory appreciation. In Proceedings of the 27th international Conference Extended Abstracts on Human Factors in Computing Systems (Boston, MA, USA, April 04 - 09, 2009). CHI EA ‘09. ACM, New York, NY, 2397-2406.

Abstract

PY-ROM

 

Stress OutSourced: A Haptic Social Network via Crowdsourcing

Chung, K., Chiu, C., Xiao, X., and Chi, P. 2009. Stress outsourced: a haptic social network via crowdsourcing. In Proceedings of the 27th international Conference Extended Abstracts on Human Factors in Computing Systems (Boston, MA, USA, April 04 - 09, 2009). CHI EA ‘09. ACM, New York, NY, 2439-2448.

Abstract

Stress OutSourced

 

Some Challenges for Designers of Shape Changing Interfaces

Zigelbaum, J., Labrune, J.B. Some Challenges for Designers of Shape Changing Interfaces. CHI 2009 Workshop on Transitive Materials (2009).

Abstract

SpeakCup

 

Fusing Computation into Mega-Affordance Objects

Chung, K., Ishii, H., Fusing computation into mega-affordance objects. CHI 2009 Workshop on Transitive Materials (2009).

Abstract
 

Spime Builder: A Tangible Interface for Designing Hyperlinked Objects

Bonanni, L., Vargas, G., Chao, N., Pueblo, S., and Ishii, H. 2009. Spime builder: a tangible interface for designing hyperlinked objects. In Proceedings of the 3rd international Conference on Tangible and Embedded interaction (Cambridge, United Kingdom, February 16 - 18, 2009). TEI ‘09. ACM, New York, NY, 263-266.

Abstract
 

Proverbial Wallet: Tangible Interface for Financial Awareness

Kestner, J., Leithinger, D., Jung, J., and Petersen, M. 2009. Proverbial wallet: tangible interface for financial awareness. In Proceedings of the 3rd international Conference on Tangible and Embedded interaction (Cambridge, United Kingdom, February 16 - 18, 2009). TEI ‘09. ACM, New York, NY, 55-56.

Abstract
 

Stop-Motion Prototyping for Tangible Interfaces

Bonanni, L. and Ishii, H. 2009. Stop-motion prototyping for tangible interfaces. In Proceedings of the 3rd international Conference on Tangible and Embedded interaction (Cambridge, United Kingdom, February 16 - 18, 2009). TEI ‘09. ACM, New York, NY, 315-316.

Abstract
 

Design of Haptic Interfaces for Psychotherapy

Vaucelle, C., Bonanni, L., and Ishii, H. 2009. Design of haptic interfaces for therapy. In Proceedings of the 27th international Conference on Human Factors in Computing Systems (Boston, MA, USA, April 04 - 09, 2009). CHI ‘09. ACM, New York, NY, 467-470.

Abstract

Psychohaptics

 

Play-it-by-eye! Collect Movies and Improvise Perspectives with Tangible Video Objects.

Vaucelle, C. and Ishii, H. 2009. Play-it-by-eye! Collect movies and improvise perspectives with tangible video objects. In Artificial Intelligence for Engineering Design, Analysis and Manufacturing (2009), Special Issue: Tangible Interaction, 23, 305–316. Cambridge University Press.

Abstract

Picture This!

 

Cost-effective Wearable Sensor to Detect EMF

Vaucelle, C., Ishii, H., and Paradiso, J. A. 2009. Cost-effective wearable sensor to detect EMF. In Proceedings of the 27th international Conference Extended Abstracts on Human Factors in Computing Systems (Boston, MA, USA, April 04 - 09, 2009). CHI’09. ACM, New York, NY, 4309-4314.

Abstract

EMF Bracelet

 

2008

Sculpting Behavior A Tangible Language for Hands-On Play and Learning

Hayes Raffle. Sculpting Behavior A Tangible Language for Hands-On Play and Learning. Thesis (Ph. D.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2008.

Abstract
 

SpeakCup: Simplicity, BABL, and Shape Change

Zigelbaum, J., Chang, A., Gouldstone, J., Monzen, J. J., and Ishii, H. 2008. SpeakCup: simplicity, BABL, and shape change. In Proceedings of the 2nd international Conference on Tangible and Embedded interaction (Bonn, Germany, February 18 - 20, 2008). TEI ‘08. ACM, New York, NY, 145-146.

Abstract

SpeakCup

 

Picture This! Film assembly using toy gestures

Vaucelle, C. and Ishii, H. 2008. Picture this!: film assembly using toy gestures. In Proceedings of the 10th international Conference on Ubiquitous Computing (Seoul, Korea, September 21 - 24, 2008). UbiComp ‘08, vol. 344. ACM, New York, NY, 350-359.

Abstract

Picture This!

 

From Touch Sensitive to Aerial Jewelry

Cati Vaucelle. From Touch Sensitive to Aerial Jewelry (Book Chapter). In Fashionable Technology, The intersection of Design, Fashion, Science, and Technology. Editor Seymour, S., Springer-Verlag Wien New York, 2008

Abstract

Touch·Sensitive

Picture This!

 

Handsaw: Tangible Exploration of Volumetric Data by Direct Cut-Plane Projection

Bonanni, L., Alonso, J., Chao, N., Vargas, G., and Ishii, H. 2008. Handsaw: tangible exploration of volumetric data by direct cut-plane projection. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 - 10, 2008). CHI ‘08. ACM, New York, NY, 251-254.

Abstract

Handsaw

 

Renaissance Panel: The Roles of Creative Synthesis in Innovation

Hockenberry, M. and Bonanni, L. 2008. Renaissance panel: the roles of creative synthesis in innovation. In CHI ‘08 Extended Abstracts on Human Factors in Computing Systems (Florence, Italy, April 05 - 10, 2008). CHI ‘08. ACM, New York, NY, 2237-2240.

Abstract
 

Future Craft: How Digital Media is Transforming Product Design

Bonanni, L., Parkes, A., and Ishii, H. 2008. Future craft: how digital media is transforming product design. In CHI ‘08 Extended Abstracts on Human Factors in Computing Systems (Florence, Italy, April 05 - 10, 2008). CHI ‘08. ACM, New York, NY, 2553-2564.

Abstract
 

Slurp: Tangibility, Spatiality, and an Eyedropper

Zigelbaum, J., Kumpf, A., Vazquez, A., and Ishii, H. 2008. Slurp: tangibility spatiality and an eyedropper. In CHI ‘08 Extended Abstracts on Human Factors in Computing Systems (Florence, Italy, April 05 - 10, 2008). CHI ‘08. ACM, New York, NY, 2565-2574.

Abstract

Slurp

 

Reality-Based Interaction: A Framework for Post-WIMP Interfaces

Jacob, R. J., Girouard, A., Hirshfield, L. M., Horn, M. S., Shaer, O., Solovey, E. T., and Zigelbaum, J. 2008. Reality-based interaction: a framework for post-WIMP interfaces. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 - 10, 2008). CHI ‘08. ACM, New York, NY, 201-210.

Abstract

Reality-Based Interaction

 

AR-Jig: A Handheld Tangible User Interface for 3D Digital Modeling (in Japanese)

Anabuki, M., Ishii, H. 2008. AR-Jig: A Handheld Tangible User Interface for 3D Digital Modeling. Transactions of the Virtual Reality Society of Japan, Special Issue on Mixed Reality 4 (Japanese Edition), Vol.13, No.2, 2008

Abstract
 

Tangible Bits: Beyond Pixels

Ishii, H. 2008. Tangible bits: beyond pixels. In Proceedings of the 2nd international Conference on Tangible and Embedded interaction (Bonn, Germany, February 18 - 20, 2008). TEI ‘08. ACM, New York, NY, xv-xxv.

Abstract

Tangible Bits

 

Topobo in the Wild: Longitudinal Evaluations of Educators Appropriating a Tangible Interface

Parkes, A., Raffle, H., and Ishii, H. 2008. Topobo in the wild: longitudinal evaluations of educators appropriating a tangible interface. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 - 10, 2008). CHI ‘08. ACM, New York, NY, 1129-1138.

Abstract

Topobo

Topobo Backpacks

 

The Everyday Collector

Vaucelle, C. The Everyday Collector. In Extended Abstracts of the 10th international Conference on Ubiquitous Computing (Seoul, Korea, September 21 - 24, 2008). UbiComp ‘08, vol. 344. ACM, New York, NY.

Abstract
 

Electromagnetic Field Detector Bracelet

Vaucelle, C., Ishii, H. and Paradiso,.J. Electromagnetic Field Detector Bracelet. In Extended Abstracts of the 10th international Conference on Ubiquitous Computing (Seoul, Korea, September 21 - 24, 2008). UbiComp ‘08, vol. 344. ACM, New York, NY.

Abstract

EMF Bracelet

 

2007

TILTle: exploring dynamic balance

Modlitba, P., Offenhuber, D., Ting, M., Tsigaridi, D., and Ishii, H. 2007. TILTle: exploring dynamic balance. In Proceedings of the 2007 Conference on Designing Pleasurable Products and interfaces (Helsinki, Finland, August 22 - 25, 2007). DPPI ‘07. ACM, New York, NY, 466-472. DOI= http://doi.acm.org/10.1145/1314161.1314207

Abstract
 

The Sound of Touch

David Merrill and Hayes Raffle. 2007. The sound of touch. In ACM SIGGRAPH 2007 posters (SIGGRAPH ‘07). ACM, New York, NY, USA, , Article 138

Abstract

The Sound of Touch

 

SP3X: a six-degree of freedom device for natural model creation

Richard Whitney. SP3X: a six-degree of freedom device for natural model creation. Thesis (M.S.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007.

Abstract

SP3X

 

The Sound of Touch: Physical Manipulation of Digital Sound.

David Merrill, Hayes Raffle, and Roberto Aimi. 2008. The sound of touch: physical manipulation of digital sound. In Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems (CHI ‘08). ACM, New York, NY, USA, 739-742.

Abstract

The Sound of Touch

 

The Sound of Touch

David Merrill and Hayes Raffle. 2007. The sound of touch. In CHI ‘07 extended abstracts on Human factors in computing systems (CHI EA ‘07). ACM, New York, NY, USA, 2807-2812.

Abstract

The Sound of Touch

 

Simplicity in Interaction Design

Chang, A., Gouldstone, J., Zigelbaum, J., and Ishii, H. 2007. Simplicity in interaction design. In Proceedings of the 1st international Conference on Tangible and Embedded interaction (Baton Rouge, Louisiana, February 15 - 17, 2007). TEI ‘07. ACM, New York, NY, 135-138.

Abstract

SpeakCup

 

Zstretch: A Stretchy Fabric Music Controller

Chang, A. and Ishii, H. 2007. Zstretch: a stretchy fabric music controller. In Proceedings of the 7th international Conference on New interfaces For Musical Expression (New York, New York, June 06 - 10, 2007). NIME ‘07. ACM, New York, NY, 46-49.

Abstract
 

AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve

Anabuki, M.; Ishi, H., “AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve,” Mixed and Augmented Reality, 2007. ISMAR 2007. 6th IEEE and ACM International Symposium on , vol., no., pp.55-66, 13-16 Nov. 2007

Abstract

AR-Jig

 

Interfacing Video Capture, Editing and Publication in a Tangible Environment

Vaucelle, C. and Ishii, H. 2007. C. Interfacing Video Capture, Editing and Publication in a Tangible Environment. In. Baranauskas et al. (Eds.): INTERACT 2007, LNCS 4663, Lecture Notes in Computer Science, Part II, pp. 1 – 14, 2007. Springer Berlin / Heidelberg publisher.

Abstract

Picture This!

 

Senspectra: A Computationally Augmented Physical Modeling Toolkit for Sensing and Visualization of Structural Strain

LeClerc, V., Parkes, A., and Ishii, H. 2007. Senspectra: a computationally augmented physical modeling toolkit for sensing and visualization of structural strain. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 - May 03, 2007). CHI ‘07. ACM, New York, NY, 801-804.

Abstract

Senspectra

 

Tug n Talk: A Belt Buckle for Tangible Tugging Communication

Adcock, M., Harry, D., Boch, M., Poblano, R.-D. and Harden, V. Tug n’ Talk: A Belt Buckle for Tangible Tugging Communication. Presented at alt.chi 2007

Abstract
 

Touch . Sensitive Apparel

Vaucelle, C. and Abbas, Y. 2007. Touch: sensitive apparel. In CHI ‘07 Extended Abstracts on Human Factors in Computing Systems (San Jose, CA, USA, April 28 - May 03, 2007). CHI ‘07. ACM, New York, NY, 2723-2728.

Abstract

Touch·Sensitive

 

Jabberstamp: Embedding sound and voice in traditional drawings

Raffle, H., Vaucelle, C., Wang, R., and Ishii, H. 2007. Jabberstamp: embedding sound and voice in traditional drawings. In Proceedings of the 6th international Conference on interaction Design and Children (Aalborg, Denmark, June 06 - 08, 2007). IDC ‘07. ACM, New York, NY, 137-144.

Abstract

Jabberstamp

 

Remix and Robo: Improvisational performance and competition with modular robotic building toys

Raffle, H., Yip, L., and Ishii, H. 2007. Remix and robo: sampling, sequencing and real-time control of a tangible robotic construction system. In ACM SIGGRAPH 2007 Educators Program (San Diego, California, August 05 - 09, 2007). SIGGRAPH ‘07. ACM, New York, NY, 35.

Abstract

Topobo

Remix+Robo Topobo

 

Mechanical Constraints as Computational Constraints in Tabletop Tangible Interfaces

Patten, J. and Ishii, H. 2007. Mechanical constraints as computational constraints in tabletop tangible interfaces. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 - May 03, 2007). CHI ‘07. ACM, New York, NY, 809-818.

Abstract

PICO

 

Senspectra: A Computationally Augmented Physical Modeling Toolkit for Sensing and Visualization of Structural Strain

LeClerc, V., Parkes, A., and Ishii, H. 2007. Senspectra: a computationally augmented physical modeling toolkit for sensing and visualization of structural strain. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 - May 03, 2007). CHI ‘07. ACM, New York, NY, 801-804.

Abstract

Senspectra

 

Reflecting on Tangible User Interfaces: Three Issues Concerning Domestic Technology

Zigelbaum, J., and Csikszentmihályi, C. Reflecting on Tangible User Interfaces: Three Issues Concerning Domestic Technology. CHI 2007 Workshop on Tangible User Interfaces in Context and Theory (2007).

Abstract
 

Jabberstamp: embedding sound and voice in traditional drawings

Raffle, H., Vaucelle, C., Wang, R., and Ishii, H. 2007. Jabberstamp: embedding sound and voice in traditional drawings. In ACM SIGGRAPH 2007 Educators Program (San Diego, California, August 05 - 09, 2007). SIGGRAPH ‘07. ACM, New York, NY, 32.

Abstract

Jabberstamp

 

Remix and Robo: sampling, sequencing and real-time control of a tangible robotic construction system

Hayes Raffle, Hiroshi Ishii, and Laura Yip. 2007. Remix and Robo: sampling, sequencing and real-time control of a tangible robotic construction system. In Proceedings of the 6th international conference on Interaction design and children (IDC ‘07). ACM, New York, NY, USA, 89-96.

Abstract

Remix+Robo Topobo

Topobo

 

2006

Interaction Techniques for Musical Performance with Tabletop Tangible Interfaces

Patten, J., Recht, B., and Ishii, H. 2006. Interaction techniques for musical performance with tabletop tangible interfaces. In Proceedings of the 2006 ACM SIGCHI international Conference on Advances in Computer Entertainment Technology (Hollywood, California, June 14 - 16, 2006). ACE ‘06, vol. 266. ACM, New York, NY, 27.

Abstract

Audiopad

 

Glume: Exploring Materiality in a Soft Augmented Modular Modeling

Parkes, A., LeClerc, V., and Ishii, H. 2006. Glume: exploring materiality in a soft augmented modular modeling system. In CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). CHI ‘06. ACM, New York, NY, 1211-1216.

Abstract

Glume

 

BodyBeats: Whole-Body, Musical Interfaces for Children

Zigelbaum, J., Millner, A., Desai, B., and Ishii, H. 2006. BodyBeats: whole-body, musical interfaces for children. In CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). CHI ‘06. ACM, New York, NY, 1595-1600.

Abstract

BodyBeats

 

3D and Sequential Representations of Spatial Relationships among Photos

Anabuki, M. and Ishii, H. 2006. 3D and sequential representations of spatial relationships among photos. In CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). CHI ‘06. ACM, New York, NY, 472-477.

Abstract
 

Mechanical Constraints as Common Ground between People and Computers

Patten, J. M. 2006 Mechanical Constraints as Common Ground between People and Computers. Doctoral Thesis. UMI Order Number: AAI0808956., Massachusetts Institute of Technology.

Abstract

PICO

 

SENSPECTRA: An Elastic, Strain-Aware Physical Modeling Interface

Vincent Leclerc. SENSPECTRA: An Elastic, Strain-Aware Physical Modeling Interface. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2006.

Abstract

Senspectra

 

The Texture of Light

Vaucelle, C. 2006. The texture of light. In ACM SIGGRAPH 2006 Research Posters (Boston, Massachusetts, July 30 - August 03, 2006). SIGGRAPH ‘06. ACM, New York, NY, 27.

Abstract
 

Affective TouchCasting

Bonanni, L. and Vaucelle, C. 2006. Affective TouchCasting. In ACM SIGGRAPH 2006 Sketches (Boston, Massachusetts, July 30 - August 03, 2006). SIGGRAPH ‘06. ACM, New York, NY, 35.

Abstract

Taptap

 

Collaborative Simulation Interface for Planning Disaster Measures

Kobayashi, K., Narita, A., Hirano, M., Kase, I., Tsuchida, S., Omi, T., Kakizaki, T., and Hosokawa, T. 2006. Collaborative simulation interface for planning disaster measures. In CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). CHI ‘06. ACM, New York, NY, 977-982.

Disaster Simulation

 

PlayPals: Tangible Interfaces for Remote Communication and Play

Bonanni, L., Vaucelle, C., Lieberman, J., and Zuckerman, O. 2006. PlayPals: tangible interfaces for remote communication and play. In CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). CHI ‘06. ACM, New York, NY, 574-579.

Abstract

Playpals

 

TapTap: A Haptic Wearable for Asynchronous Distributed Touch Therapy

Bonanni, L., Vaucelle, C., Lieberman, J., and Zuckerman, O. 2006. TapTap: a haptic wearable for asynchronous distributed touch therapy. In CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). CHI ‘06. ACM, New York, NY, 580-585.

Abstract

Taptap

 

3D and Sequential Representations of Spatial Relationships among Photos

Anabuki, M. and Ishii, H. 2006. 3D and sequential representations of spatial relationships among photos. In CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). CHI ‘06. ACM, New York, NY, 472-477.

Abstract
 

Beyond Record and Play: Backpacks: Tangible Modulators for Kinetic Behavior

Raffle, H., Parkes, A., Ishii, H., and Lifton, J. 2006. Beyond record and play: backpacks: tangible modulators for kinetic behavior. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Montréal, Québec, Canada, April 22 - 27, 2006). R. Grinter, T. Rodden, P. Aoki, E. Cutrell, R. Jeffries, and G. Olson, Eds. CHI ‘06. ACM, New York, NY, 681-690.

Abstract

Topobo Backpacks

 

Interaction Techniques for Musical Performance with Tabletop Tangible Interfaces

Patten, J., Recht, B., and Ishii, H. 2006. Interaction techniques for musical performance with tabletop tangible interfaces. In Proceedings of the 2006 ACM SIGCHI international Conference on Advances in Computer Entertainment Technology (Hollywood, California, June 14 - 16, 2006). ACE ‘06, vol. 266. ACM, New York, NY, 27.

Abstract

Audiopad

 

2005

Designing the "World as your Palette"

Ryokai, K., Marti, S., and Ishii, H. 2005. Designing the world as your palette. In CHI ‘05 Extended Abstracts on Human Factors in Computing Systems (Portland, OR, USA, April 02 - 07, 2005). CHI ‘05. ACM, New York, NY, 1037-1049.

Abstract
 

The world as a palette : painting with attributes of the environment

Kimiko Ryokai. Thesis (Ph. D.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2005.

 

2004

Bottles: A Transparent Interface as a Tribute to Mark Weiser

Hiroshi Ishii, “Bottles: A Transparent Interface as a Tribute to Mark Weiser.” IEICE TRANSACTIONS on Information and Systems Vol.E87-D No.6 pp.1299-1311

Abstract

musicBottles

bottlogues

 

Topobo: A 3-D Constructive Assembly System with Kinetic Memory

Hayes Solos Raffle. Topobo: A 3-D Constructive Assembly System with Kinetic Memory. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004.

Topobo

 

Tangible User Interfaces (TUIs): A Novel Paradigm for GIS

Ratti, C., Wang, Y., Ishii, H., Piper, B. Frenchman, D., “Tangible User Interfaces (TUIs): A Novel Paradigm for GIS,” Trans. GIS, vol. 8, no. 4, 2004, pp. 407–421.

Abstract

Illuminating Clay

SandScape

 

egaku: Enhancing the Sketching Process

Yoon, J., Ryokai, K., Dyner, C., Alonso, J., and Ishii, H. 2004. egaku: enhancing the sketching process. In ACM SIGGRAPH 2004 Posters (Los Angeles, California, August 08 - 12, 2004). R. Barzel, Ed. SIGGRAPH ‘04. ACM, New York, NY, 42.

Abstract

egaku

 

Phoxel-Space: an Interface for Exploring Volumetric Data with Physical Voxels

Ratti, C., Wang, Y., Piper, B., Ishii, H., and Biderman, A. 2004. PHOXEL-SPACE: an interface for exploring volumetric data with physical voxels. In Proceedings of the 5th Conference on Designing interactive Systems: Processes, Practices, Methods, and Techniques (Cambridge, MA, USA, August 01 - 04, 2004). DIS ‘04. ACM, New York, NY, 289-296.

Abstract

Phoxel Space

 

I/O Brush: Drawing with Everyday Objects as Ink

Ryokai, K., Marti, S., and Ishii, H. 2004. I/O brush: drawing with everyday objects as ink. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Vienna, Austria, April 24 - 29, 2004). CHI ‘04. ACM, New York, NY, 303-310.

Abstract

I/O Brush

 

Topobo: A Constructive Assembly System with Kinetic Memory

Raffle, H. S., Parkes, A. J., and Ishii, H. 2004. Topobo: a constructive assembly system with kinetic memory. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Vienna, Austria, April 24 - 29, 2004). CHI ‘04. ACM, New York, NY, 647-654.

Abstract

Topobo

 

Bringing clay and sand into digital design — continuous tangible user interfaces

Ishii, H., Ratti, C., Piper, B., Wang, Y., Biderman, A., and Ben-Joseph, E. 2004. Bringing Clay and Sand into Digital Design — Continuous Tangible user Interfaces. BT Technology Journal 22, 4 (Oct. 2004), 287-299.

Abstract

Illuminating Clay

SandScape

 

Super Cilia Skin: A Textural Interface

Raffe, H., Tichenor, J., Ishii, H. 2004. Super Cilia Skin: A Textural Interface. Textile, Volume 2, Issue 3, pp. 1–19

Abstract

Super Cilia Skin

 

Topobo: A Gestural Design Tool with Kinetic Memory

Amanda Parkes. Topobo: A Gestural Design Tool with Kinetic Memory. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004.

Abstract
 

PINS : a haptic computer interface system.

Bradley Carter Kaanta. PINS : a haptic computer interface system. Thesis (M. Eng. and S.B.)—Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2004.

 

2003

Tangible Query Interfaces: Physically Constrained Tokens for Manipulating Database Queries

Ullmer B, Ishii H, Jacob R.J.K (2003) Tangible query interfaces: physically constrained tokens for manipulating database queries. In: Proceedings of the 9th IFIP international conference on human-computer interaction (INTERACT 2003), Zurich, Switzerland, September 2003.

Abstract

Tangible query interfaces

 

IP Network Design Workbench

 

Super Cilia Skin: An Interactive Membrane

Raffle, H., Joachim, M. W., and Tichenor, J. 2003. Super cilia skin: an interactive membrane. In CHI ‘03 Extended Abstracts on Human Factors in Computing Systems (Ft. Lauderdale, Florida, USA, April 05 - 10, 2003). CHI ‘03. ACM, New York, NY, 808-809.

Abstract

Super Cilia Skin

 

Applications of Computer-Controlled Actuation in Workbench Tangible User Interfaces

Daniel Maynes-Aminzade. Applications of Computer-Controlled Actuation in Workbench Tangible User Interfaces. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2003.

 

The actuated workbench : 2D actuation in tabletop tangible interfaces

Gian Antonio Pangaro. The actuated workbench : 2D actuation in tabletop tangible interfaces. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2003.

Abstract
 

2002

The Actuated Workbench: Computer-Controlled Actuation in Tabletop Tangible Interfaces

Pangaro, G., Maynes-Aminzade, D., Ishii, H. 2003. The Actuated Workbench: Computer-Controlled Actuation in Tabletop Interfaces. ACM Trans. Graph. 22, 3 (Jul. 2003), 699-699.

Abstract

Actuated Workbench

 

ComTouch: A Vibrotactile Communication Device

Angela Chang. ComTouch: A Vibrotactile Mobile Communication Device. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.

ComTouch

 

Tangible Interfaces for Manipulating Aggregates of Digital Information

Brygg Ullmer. Tangible Interfaces for Manipulating Aggregates of Digital Information. Thesis (Ph. D.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.

mediaBlocks

Tangible query interfaces

 

The Illuminated Design Environment: a 3D Tangible Interface for Landscape Analysis

Ben Piper. The Illuminated Design Environment: a 3D Tangible Interface for Landscape Analysis. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.

CADcast

Illuminating Clay

 

Hover: Conveying Remote Presence

Maynes-Aminzade, D., Tan, B., Goulding, K., and Vaucelle, C. 2002. Hover: conveying remote presence. In ACM SIGGRAPH 2002 Conference Abstracts and Applications (San Antonio, Texas, July 21 - 26, 2002). SIGGRAPH ‘02. ACM, New York, NY, 194-194.

Abstract

Hover

 

Audiopad: A Tag Based Interface for Musical Performance

Patten, J., Recht, B., and Ishii, H. 2002. Audiopad: a tag-based interface for musical performance. In Proceedings of the 2002 Conference on New interfaces For Musical Expression (Dublin, Ireland, May 24 - 26, 2002). E. Brazil, Ed. New Interfaces For Musical Expression. National University of Singapore, Singapore, 1-6.

Abstract

Audiopad

 

Illuminating Clay: A Tangible Interface with potential GRASS applications

Piper B., Ratti C., Ishii H., 2002, Illuminating Clay: a tangible interface with potential GRASS applications. Proceedings of the open-source GIS - GRASS users conference, Trento, Italy, September 2002.

Abstract

Illuminating Clay

SandScape

 

ComTouch: A Vibrotactile Communication Device

Chang, A., O’Modhrain, S., Jacob, R., Gunther, E., and Ishii, H. 2002. ComTouch: design of a vibrotactile communication device. In Proceedings of the 4th Conference on Designing interactive Systems: Processes, Practices, Methods, and Techniques (London, England, June 25 - 28, 2002). DIS ‘02. ACM, New York, NY, 312-320.

Abstract

ComTouch

 

Bottles: Design of Transparent Interface for Accessing Digital Information

musicBottles

genieBottles

 

PegBlocks

 

Illuminating Clay: A 3-D Tangible Interface for Landscape Analysis

Piper, B., Ratti, C., and Ishii, H. 2002. Illuminating clay: a 3-D tangible interface for landscape analysis. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems: Changing Our World, Changing Ourselves (Minneapolis, Minnesota, USA, April 20 - 25, 2002). CHI ‘02. ACM, New York, NY, 355-362.

Abstract

CADcast

Illuminating Clay

SandScape

 

A Tangible Interface for Organizing Information Using a Grid

Jacob, R. J., Ishii, H., Pangaro, G., and Patten, J. 2002. A tangible interface for organizing information using a grid. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems: Changing Our World, Changing Ourselves (Minneapolis, Minnesota, USA, April 20 - 25, 2002). CHI ‘02. ACM, New York, NY, 339-346.

Abstract

Senseboard

 

Dolltalk: a computational toy to enhance children's creativity

Vaucelle, C. and Jehan, T. 2002. Dolltalk: a computational toy to enhance children’s creativity. In CHI ‘02 Extended Abstracts on Human Factors in Computing Systems (Minneapolis, Minnesota, USA, April 20 - 25, 2002). CHI ‘02. ACM, New York, NY, 776-777.

Abstract

Dolltalk

 

Dolltalk: A computational toy to enhance narrative perspective-taking

Cati Vaucelle. Dolltalk: A computational toy to enhance narrative perspective-taking. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.

Dolltalk

 

Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation

Hiroshi Ishii, Eran Ben-Joseph, John Underkoffler, Luke Yeung, Dan Chak, Zahra Kanji, and Ben Piper. 2002. Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation. In Proceedings of the 1st International Symposium on Mixed and Augmented Reality (ISMAR ‘02). IEEE Computer Society, Washington, DC, USA, 203-.

Abstract

Urban Simulation

 

2001

Urban Simulation and the Luminous Planning Table

Ben-Joseph, E., Ishii, H., Underkoffler, J., Piper, B. & Yeung, L. 2001. Urban Simulation and the Luminous Planning Table: Bridging the Gap between the Digital and the Tangible , Journal of Planning Education and Research, 21, 195-202

Abstract

Urban Simulation

 

Pinwheels: Visualizing Information Flow in an Architectural Space

Hiroshi Ishii, Sandia Ren, and Phil Frei. 2001. Pinwheels: visualizing information flow in an architectural space. In CHI ‘01 extended abstracts on Human factors in computing systems (CHI EA ‘01). ACM, New York, NY, USA, 111-112. DOI=10.1145/634067.634135 http://doi.acm.org/10.1145/634067.634135

Abstract

pinwheels

 

Bottles as a minimal interface to access digital information

Hiroshi Ishii, Ali Mazalek, and Jay Lee. 2001. Bottles as a minimal interface to access digital information. In CHI ‘01 extended abstracts on Human factors in computing systems (CHI EA ‘01). ACM, New York, NY, USA, 187-188. DOI=10.1145/634067.634180 http://doi.acm.org/10.1145/634067.634180

Abstract

musicBottles

 

Sensetable: A Wireless Object tracking platform for tangible user interfaces.

James Patten. Sensetable: A Wireless Object tracking platform for tangible user interfaces. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.

Sensetable

 

Tangible Interfaces for Interactive Point-of-View Narratives

Alexandra Mazalek. Tangible Interfaces for Interactive Point-of-View Narratives. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.

genieBottles

Tangible Viewpoints

 

Telling Tales: A new way to encourage written literacy through oral language

Mike Ananny. Telling Tales: A new way to encourage written literacy through oral language. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.

TellTale

 

genieBottles: An Interactive Narrative in Bottles

A. Mazalek, A. Wood, and H. Ishii. Geniebottles: An interactive narrative in bottles. In Conference Abstracts and Applications SIGGRAPH 2001, page 189, Los Angeles, California USA, August 2001.

genieBottles

 

LumiTouch: An Emotional Communication Device

Chang, A., Resner, B., Koerner, B., Wang, X., and Ishii, H. 2001. LumiTouch: an emotional communication device. In CHI ‘01 Extended Abstracts on Human Factors in Computing Systems (Seattle, Washington, March 31 - April 05, 2001). CHI ‘01. ACM, New York, NY, 313-314.

Abstract

ComTouch

LumiTouch

 

The HomeBox: A Web Content Creation Tool for The Developing World

Piper, B. and Hwang, R. E. 2001. The HomeBox: a web content creation tool for the developing world. In CHI ‘01 Extended Abstracts on Human Factors in Computing Systems (Seattle, Washington, March 31 - April 05, 2001). CHI ‘01. ACM, New York, NY, 145-146.

Abstract
 

Strata/ICC: Physical Models as Computational Interfaces

Ullmer, B., Kim, E., Kilian, A., Gray, S., and Ishii, H. 2001. Strata/ICC: physical models as computational interfaces. In CHI ‘01 Extended Abstracts on Human Factors in Computing Systems (Seattle, Washington, March 31 - April 05, 2001). CHI ‘01. ACM, New York, NY, 373-374.

Abstract

Strata

 

Designing Touch-based Communication Devices

Chang, A., Kanji, Z., Ishii, H. 2001. Designing Touch-based Communication Devices. CHI 2001 Workshop: Universal design: Towards universal access in the Information Society

ComTouch

 

DataTiles: A Modular Platform for Mixed Physical and Graphical Interactions

Rekimoto, J., Ullmer, B., and Oba, H. 2001. DataTiles: a modular platform for mixed physical and graphical interactions. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Seattle, Washington, United States). CHI ‘01. ACM, New York, NY, 269-276.

Abstract
 

Sensetable: A Wireless Object Tracking Platform for Tangible User Interfaces

Patten, J., Ishii, H., Hines, J., and Pangaro, G. 2001. Sensetable: a wireless object tracking platform for tangible user interfaces. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Seattle, Washington, United States). CHI ‘01. ACM, New York, NY, 253-260.

Abstract

Sensetable

 

GeoSCAPE: designing a reconstructive tool for field archaeological excavation.

Jay Lee, Hiroshi Ishii, Blair Duun, Victor Su, and Sandia Ren. 2001. GeoSCAPE: designing a reconstructive tool for field archaeological excavation. In CHI ‘01 extended abstracts on Human factors in computing systems (CHI EA ‘01). ACM, New York, NY, USA, 35-36.

Abstract

GeoSCAPE

 

2000

Emerging Frameworks for Tangible User Interfaces

Ullmer, B. and Ishii, H. 2000. Emerging frameworks for tangible user interfaces. IBM Syst. J. 39, 3-4 (Jul. 2000), 915-931.

Abstract

Urban Simulation

mediaBlocks

 

A Comparison of Spatial Organization Strategies in Graphical and Tangible User Interfaces

Patten, J. and Ishii, H. 2000. A comparison of spatial organization strategies in graphical and tangible user interfaces. In Proceedings of DARE 2000 on Designing Augmented Reality Environments (Elsinore, Denmark). DARE ‘00. ACM, New York, NY, 41-50.

Abstract

mediaBlocks

 

curlybot: Designing a New Class of Computational Toys

Frei, P., Su, V., Mikhak, B., and Ishii, H. 2000. curlybot: designing a new class of computational toys. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (The Hague, The Netherlands, April 01 - 06, 2000). CHI ‘00. ACM, New York, NY, 129-136. DOI= http://doi.acm.org/10.1145/332040.332416

Abstract

curlybot

 

HandSCAPE: a vectorizing tape measure for on-site measuring applications

Jay Lee, Victor Su, Sandia Ren, and Hiroshi Ishii. 2000. HandSCAPE: a vectorizing tape measure for on-site measuring applications. In Proceedings of the SIGCHI conference on Human factors in computing systems (CHI ‘00). ACM, New York, NY, USA, 137-144.

Abstract

HandSCAPE

 

1999

musicBottles

Abstract

musicBottles

 

The Design of Personal Ambient Displays

Craig Wisneski. The Design of Personal Ambient Displays. Thesis (S.M.)—Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1999.

ambientROOM

Personal Ambient Display

 

The Design and Implementation of inTouch: A Distributed, Haptic Communication System

Victor Su. The Design and Implementation of inTouch: A Distributed, Haptic Communication System. Thesis (M. Eng. and S.B.)—Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1999.

inTouch

 

The I/O Bulb and the Luminous Room

John Underkoffler, The I/O Bulb and the Luminous Room, Thesis (Ph.D.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts & Sciences, 1999.

Urban Simulation

I/O Bulb and Luminous Room

 

Emancipated Pixels: Real-World Graphics in the Luminous Room

Underkoffler, J., Ullmer, B., and Ishii, H. 1999. Emancipated pixels: real-world graphics in the luminous room. In Proceedings of the 26th Annual Conference on Computer Graphics and interactive Techniques International Conference on Computer Graphics and Interactive Techniques. ACM Press/Addison-Wesley Publishing Co., New York, NY, 385-392.

Abstract

Urban Simulation

I/O Bulb and Luminous Room

 

Urp: A Luminous-Tangible Workbench for Urban Planning and Design

Underkoffler, J. and Ishii, H. 1999. Urp: a luminous-tangible workbench for urban planning and design. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems: the CHI Is the Limit (Pittsburgh, Pennsylvania, United States, May 15 - 20, 1999). CHI ‘99. ACM, New York, NY, 386-393.

Abstract

I/O Bulb and Luminous Room

Urban Simulation

 

Towards the Distributed Visualization of Usage History

Paul Yarin. Towards the Distributed Visualization of Usage History. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 1999.

 

Curlybot

Phil Frei, Victor Su, and Hiroshi Ishii. 1999. Curlybot. In ACM SIGGRAPH 99 Conference abstracts and applications (SIGGRAPH ‘99). ACM, New York, NY, USA, 173-. DOI=10.1145/311625.311972 http://doi.acm.org/10.1145/311625.311972

curlybot

 

PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play

Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben Chun, and Joe Paradiso. 1999. PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play. In Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit (CHI ‘99). ACM, New York, NY, USA, 394-401. DOI=10.1145/302979.303115

PingPongPlus

PingPongPlusPlus

 

1998

The Last Farewell: Traces of Physical Presence

Ishii, H. 1998. Reflections: “The last farewell”: traces of physical presence. interactions 5, 4 (Jul. 1998), 56-ff.

Abstract
 

Designing Kinetic Objects for Digital Information Display

Andy Dahley. Designing Kinetic Objects for Digital Information Display. Thesis (S.M.)—Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 1998.

Abstract

inTouch

Expressive KineticObjects

 

Beyond Input Devices: A New Conceptual Framework for the Design of Physical-Digital Objects

Matthew Gorbet. Beyond Input Devices: A New Conceptual Framework for the Design of Physical-Digital Objects. Thesis (M.S.)—Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1998.

Abstract

Triangles

 

Tangible Interfaces for Remote Communication and Collaboration

Scott Brave. Tangible Interfaces for Remote Communication and Collaboration. Thesis (M.S.)—Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1998.

Abstract

inTouch

 

mediaBlocks: Physical Containers,Transports, and Controls for Online Media

Ullmer, B., Ishii, H., and Glas, D. 1998. mediaBlocks: physical containers, transports, and controls for online media. In Proceedings of the 25th Annual Conference on Computer Graphics and interactive Techniques SIGGRAPH ‘98. ACM, New York, NY, 379-386.

Abstract

mediaBlocks

 

Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information

Wisneski, C., Ishii, H., Dahley, A., Gorbet, M., Brave, S., Ullmer, B., Yarin, P. Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information. CoBuild 1998.

Abstract

ambientROOM

Ambient Fixtures

pinwheels

 

Tangible Interfaces for Remote Collaboration and Communication

Scott Brave, Hiroshi Ishii, and Andrew Dahley. 1998. Tangible interfaces for remote collaboration and communication. In Proceedings of the 1998 ACM conference on Computer supported cooperative work (CSCW ‘98). ACM, New York, NY, USA, 169-178.

Abstract

inTouch

PSyBench

 

ambientROOM: Integrating Ambient Media with Architectural Space

Ishii, H., Wisneski, C., Brave, S., Dahley, A., Gorbet, M., Ullmer, B., and Yarin, P. 1998. ambientROOM: integrating ambient media with architectural space. In CHI 98 Conference Summary on Human Factors in Computing Systems (Los Angeles, California, United States, April 18 - 23, 1998). CHI ‘98. ACM, New York, NY, 173-174.

Abstract

ambientROOM

 

Illuminating Light: An Optical Design Tool with a Luminous-Tangible Interface

Underkoffler, J. and Ishii, H. 1998. Illuminating light: an optical design tool with a luminous-tangible interface. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Los Angeles, California, United States, April 18 - 23, 1998). C. Karat, A. Lund, J. Coutaz, and J. Karat, Eds. Conference on Human Factors in Computing Systems. ACM Press/Addison-Wesley Publishing Co., New York, NY, 542-549.

Abstract

I/O Bulb and Luminous Room

 

Triangles: Tangible Interface for Manipulation and Exploration of Digital Information Topography

Gorbet, M. G., Orth, M., and Ishii, H. 1998. Triangles: tangible interface for manipulation and exploration of digital information topography. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Los Angeles, California, United States, April 18 - 23, 1998). C. Karat, A. Lund, J. Coutaz, and J. Karat, Eds. Conference on Human Factors in Computing Systems. ACM Press/Addison-Wesley Publishing Co., New York, NY, 49-56.

Abstract

Triangles

 
 

1997

The metaDESK: Models and Prototypes for Tangible User Interfaces

Ullmer, B. and Ishii, H. 1997. The metaDESK: models and prototypes for tangible user interfaces. In Proceedings of the 10th Annual ACM Symposium on User interface Software and Technology (Banff, Alberta, Canada, October 14 - 17, 1997). UIST ‘97. ACM, New York, NY, 223-232.

Abstract

metaDESK

Proxy-Distributed Computation

 

Models and Mechanisms for Tangible User Interfaces

Brygg Ullmer. Models and Mechanisms for Tangible User Interfaces. Thesis (M.S.)—Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1997.

Abstract

metaDESK

ambientROOM

transBOARD

 

Triangles: Design of a Physical/Digital Construction Kit

Gorbet, M. G. and Orth, M. 1997. Triangles: design of a physical/digital construction kit. In Proceedings of the 2nd Conference on Designing interactive Systems: Processes, Practices, Methods, and Techniques (Amsterdam, The Netherlands, August 18 - 20, 1997). S. Coles, Ed. DIS ‘97. ACM, New York, NY, 125-128.

Abstract

Triangles

 

inTouch: A Medium for Haptic Interpersonal Communication

Brave, S. and Dahley, A. 1997. inTouch: a medium for haptic interpersonal communication. In CHI ‘97 Extended Abstracts on Human Factors in Computing Systems: Looking To the Future (Atlanta, Georgia, March 22 - 27, 1997). CHI ‘97. ACM, New York, NY, 363-364.

Abstract

inTouch

 

Tangible Bits: Towards Seamless Interfaces between People, Bits, and Atoms

Ishii, H. and Ullmer, B. 1997. Tangible bits: towards seamless interfaces between people, bits and atoms. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Atlanta, Georgia, United States, March 22 - 27, 1997). S. Pemberton, Ed. CHI ‘97. ACM, New York, NY, 234-241.

Abstract

metaDESK

ambientROOM

transBOARD

Tangible Bits

 

1995

Bricks: Laying the Foundations for Graspable User Interfaces

Fitzmaurice, G. W., Ishii, H., and Buxton, W. A. 1995. Bricks: laying the foundations for graspable user interfaces. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Denver, Colorado, United States, May 07 - 11, 1995). I. R. Katz, R. Mack, L. Marks, M. B. Rosson, and J. Nielsen, Eds. Conference on Human Factors in Computing Systems. ACM Press/Addison-Wesley Publishing Co., New York, NY, 442-449

Abstract

Bricks

 

1994

Iterative Design of Seamless Collaboration Media

Hiroshi Ishii, Minoru Kobayashi, and Kazuho Arita. 1994. Iterative design of seamless collaboration media. Commun. ACM 37, 8 (August 1994), 83-97. DOI=10.1145/179606.179687 http://doi.acm.org/10.1145/179606.179687

TeamWorkStation

ClearBoard

 

1993

Integration of interpersonal space and shared workspace: ClearBoard design and experiments

Ishii, H., Kobayashi, M., and Grudin, J. 1993. Integration of interpersonal space and shared workspace: ClearBoard design and experiments. ACM Trans. Inf. Syst. 11, 4 (Oct. 1993), 349-375. DOI= http://doi.acm.org/10.1145/159764.159762

ClearBoard

 

1992

ClearBoard: a seamless medium for shared drawing and conversation with eye contact

Ishii, H. and Kobayashi, M. 1992. ClearBoard: a seamless medium for shared drawing and conversation with eye contact. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Monterey, California, United States, May 03 - 07, 1992). P. Bauersfeld, J. Bennett, and G. Lynch, Eds. CHI ‘92. ACM, New York, NY, 525-532. DOI= http://doi.acm.org/10.1145/142750.142977

Abstract

ClearBoard

 

Integration of inter-personal space and shared workspace: ClearBoard design and experiments

Ishii, H., Kobayashi, M., and Grudin, J. 1992. Integration of inter-personal space and shared workspace: ClearBoard design and experiments. In Proceedings of the 1992 ACM Conference on Computer-Supported Cooperative Work (Toronto, Ontario, Canada, November 01 - 04, 1992). CSCW ‘92. ACM, New York, NY, 33-42. DOI= http://doi.acm.org/10.1145/143457.143459

Abstract

ClearBoard

 

1991

Toward An Open Shared Workspace: Computer and Video Fusion Approach of TeamWorkStation

Hiroshi Ishii and Naomi Miyake. 1991. Toward an open shared workspace: computer and video fusion approach of TeamWorkStation. Commun. ACM 34, 12 (December 1991), 37-50. DOI=10.1145/125319.125321 http://doi.acm.org/10.1145/125319.125321

Abstract

TeamWorkStation

 

1990

TeamWorkStation: towards a seamless shared workspace

H. Ishii. 1990. TeamWorkStation: towards a seamless shared workspace. In Proceedings of the 1990 ACM conference on Computer-supported cooperative work (CSCW ‘90). ACM, New York, NY, USA, 13-26. DOI=10.1145/99332.99337 http://doi.acm.org/10.1145/99332.99337

Abstract

TeamWorkStation