Papers
CHI 1995
Conference on Human Factors in Computing Systems

© 1995 ACM

799 KB


George W. Fitzmaurice, Hiroshi Ishii, and William Buxton
University of Toronto

ABSTRACT

This paper introduces the concept of Graspable User Interfaces which allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or "attached" to virtual objects for manipulation or for expressing action (e.g., to set parameters or for initiating processes). We present three steps in the development of these ideas. First, as a note on research methodology, we outline a series of exploratory studies that were conducted. Secondly, we describe a prototype system called "Bricks" and a sample application, GraspDraw, which was developed to investigate the Graspable UI concepts and to design new one- and two-handed interaction techniques. The physical artifacts, or bricks, operate on top of a large horizontal display surface known as the ActiveDesk. Finally, we conclude by presenting a design space for Bricks which lay the foundation for further exploring and developing graspable user interfaces.